Tag archives: technical

Booting the Final GameCube Game


Every single GameCube game can at least boot in Dolphin 5.0. Except one. Star Wars: The Clone Wars and its complex way of using the PowerPC Memory Management Unit rendered it unplayable in Dolphin up to this day. But finally as of Dolphin 5.0-540, this challenge has come and gone: Dolphin can finally boot every single GameCube game in the official library.


Star Wars: The Clone Wars Running in Dolphin


So what makes Star Wars: The Clone Wars so special? To truly understand what's going on, you need to have some knowledge on how the PowerPC's processor handles memory management and how Dolphin emulates it.

ادامه مطلب

You can continue the discussion in the forum thread of this article.

A Second Perspective: An In-Depth History of Stereoscopy in Dolphin


3dsupportheader.png

Videogames are interactive experiences with emotional highs and lows, providing players with thrilling experiences alongside wondrous vistas. The greatest games can leave lifelong impacts on their players long after the controller is put down.

Emulators serve as a convenient way to relive those past experiences and rediscover hidden gems from one's childhood. But what if an emulator could not only recreate those moments, but enhance them by pushing the games you know and love to new heights? At what point do people say that the must-play experience of the game is not on the original console, but on an emulator?

ادامه مطلب

You can continue the discussion in the forum thread of this article.